论文标题
比较虚拟现实和现实生活中的行人导航方法
Comparing Pedestrian Navigation Methods in Virtual Reality and Real Life
论文作者
论文摘要
移动导航应用程序是最常用的移动应用程序之一,通常被用作评估现场研究中新的移动导航技术的基线。由于现场研究经常引入难以控制的外部因素,因此我们研究了如何在虚拟现实(VR)中评估行人导航方法。我们提出了一项研究,比较现实生活中的导航方法(RL)和VR,以评估VR环境在测试这些环境时是否是RL环境的可行替代方案。在一系列研究中,参与者使用纸质图和智能手机上的导航应用程序浏览了真实和虚拟环境。我们测量了RL和VR之间导航性能,任务负载和空间知识获取的差异。通过这些,我们制定了改善VR行人导航系统的准则,例如提高小屏幕设备的可读性。我们还讨论了适当的低成本和低空间VR-Locomotion技术,并讨论更可控制的运动技术。
Mobile navigation apps are among the most used mobile applications and are often used as a baseline to evaluate new mobile navigation technologies in field studies. As field studies often introduce external factors that are hard to control for, we investigate how pedestrian navigation methods can be evaluated in virtual reality (VR). We present a study comparing navigation methods in real life (RL) and VR to evaluate if VR environments are a viable alternative to RL environments when it comes to testing these. In a series of studies, participants navigated a real and a virtual environment using a paper map and a navigation app on a smartphone. We measured the differences in navigation performance, task load and spatial knowledge acquisition between RL and VR. From these we formulate guidelines for the improvement of pedestrian navigation systems in VR like improved legibility for small screen devices. We furthermore discuss appropriate low-cost and low-space VR-locomotion techniques and discuss more controllable locomotion techniques.